Sebastian M. Young

Game Designer, Developer

& Jack of All Trades


Game Jam: An Unnecroman Seeable Future (2020)

An Unnecroman Seeable Future

For An Unnecroman Seeable Future I took the role of 3D modelling, gameplay design, atmosphere design and animations. My tasks included:

  • Quickly creating low poly versions of the different 3D models in the game
  • Animation of the characters
  • Designing a simple combat system
  • Set up lighting in the levels

An-Unnecroman-Seeable-Future was a game created over a weekend for one of the the Ludum Dare game jams.
In this game, you will be tasked with traversing the necromancers dungeon and finding your way out. But beware! The traps are invisible until you set them off! Die from a trap and you will get currency you can spend to buy your way to freedom! Ps. the dungeon is filled with orcs.
In the game you control the skeleton above, and have to navigate around a dangerous environment filled with traps and monsters. The game can be found and played for free Here.

An Unnecroman Seeable Future An Unnecroman Seeable Future